• Chromium code references Google's unannounced Yeti platform

    2 monthes ago - By MobileSyrup

    In February, MobileSyrup reported that Google was looking into its own streaming video game console. While Google has been quite ‘hush hush' about the product, information within the Chromium code leads us to believe that either the service or the console is real. 9to5Google spotted within the Chromium code commits, oddly in the Chromcast-related section. The mention of Yeti: “seems kind of high, I think a/v sync issues become pretty noticeable at 50ms or so .” It seems as the developers were working on making sure there isn't any lag between audio and visual synchronisation. However...
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  • Streaming, subscriptions won't be game changers - Take-Two

    Streaming, subscriptions won't be game changers - Take-Two

    2 monthes ago - By N4G

    CEO Strauss Zelnick believes tech will accelerate adoption of cross-platform play, but won't fundamentally alter the Grand Theft Auto publisher's business.
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  • Chromium Commit Points To Google ‘Yeti' Game Stream Platform

    Chromium Commit Points To Google ‘Yeti' Game Stream Platform

    2 monthes ago - By Android Headlines

    In short: Google's rumored ‘Yeti' gaming platform has now appeared in the Chromium Gerrit code review via comments within a code change in the Chromecast repository. The code specifically adds hard-coded corrections to audio and video syncing thresholds with developers discussing what impact the currently set value will have on the overall performance of ‘Yeti.' The value is set to 100,000 with comments noting that some issues with the technology becoming apparent at just 50ms while it becomes unusable at 200ms. More directly, the discussion seems to center around audio glitches at the...
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