• GAME: “With so many games clustered together, there was going to be winners and losers

    9 days ago - By GamesIndustry

    The retail giant discusses one of the most competitive and challenging Q4 periods in years
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  • Going the Distance: Building a game - and community - over six years

    Going the Distance: Building a game - and community - over six years

    9 days ago - By Gamasutra

    Gamasutra spoke with Jordan Hemenway creative director at Distance developers Refract, to talk about taking racing in new directions, and building a game with a community over several years. ...
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