• Super Mario Maker 2 Has A Story Mode, Co-Op Play, and New Features - GS News Update

    2 monthes ago - By GameSpot

    Nintendo provides more details on Super Mario Maker 2 and all its new features
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  • Watch the SUPER MARIO MAKER 2 Nintendo Direct Now

    Watch the SUPER MARIO MAKER 2 Nintendo Direct Now

    2 monthes ago - By GeekTyrant

    Nintendo just finished their Nintendo Direct for Super Mario Maker 2 and it had a lot more information than I was expecting. The game seems to have all the same things that fans loved about the first Super Mario Maker , but then they added features to make it even better. Some of these new features include the ability to create courses using a Super Mario 3D style, new parts, and even a story mode. That's right, Super Mario Maker 2 will have a story mode, but don't expect anything deep. The story mode will feature Mario helping to rebuild Princess Peach's castle. Mario then goes through...
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  • Everything We Learned About Super Mario Maker 2 From Today's Direct

    Everything We Learned About Super Mario Maker 2 From Today's Direct

    2 monthes ago - By GameInformer

    Today Nintendo held one of its Direct presentations, this one dedicated to everything Super Mario Maker 2. The company dropped a fair number of details during the 15-minute presentation about what you can expect from the creator suite sequel.
    Here are the most important bits:
    Tools & Themes
    Like the first game, you build your stage stage the ground up with level palettes, foes, and items from the various Mario games.
    You can modify foes to make them bigger and hide them in blocks.
    New tools include slopes, the Angry Sun enemy, snake blocks, on/off switch for blocks, seesaws that tilt under...
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  • Don't Miss: Lessons of game design learned from Super Mario Maker

    Don't Miss: Lessons of game design learned from Super Mario Maker

    2 monthes ago - By Gamasutra

    Super Mario Maker has been a real eye-opener when it comes to game design, and I wanted to share some tips I've learned after designing and playing custom levels. ...
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